Dapeng Assistant 4.2.9.212 Update: Enhanced VR Interaction Experience

The Dapeng Assistant 4.2.9.212 update has been officially launched, focusing on optimizing and fixing issues related to controller tracking based on user feedback, striving to provide a more sensitive, realistic, and immersive virtual interaction experience.
I. Added support for hand skeletal input. Previously, players reported that when playing Steam VR game ‘Traffic Jams’ with Dapeng E4, the controller could not be used normally. The team immediately investigated and found that some Steam VR games require controllers supporting ‘hand skeletal input’ to play normally. Although this feature is relatively niche and only required by certain games, the Dapeng team, adhering to the principle of ‘caring for every user’s needs’, decided to resolve it as soon as possible. After a long period of technical research, support for the ‘hand skeletal input’ system on Dapeng E4 controllers has been successfully implemented and is now available after this update.


II. Long-distance controller tracking no longer fails. Users found that occasional tracking loss occurred when the controller was more than 3 meters away from the helmet. To address this, the Dapeng team specifically fixed this issue in the update, making long-distance tracking more stable. This allows the device to better adapt to spacious indoor and outdoor scenarios, ensuring that the gaming process is not interrupted by spatial limitations, and the sense of immersion and involvement is fully guaranteed.


III. Stability and compatibility enhancement. Issues with the new version of OpenVR-SpaceCalibrator and bugs reported by some users have also been optimized and resolved in this update. It is worth mentioning that by using OpenVR-SpaceCalibrator, E4 devices can be precisely calibrated with other VR devices with different tracking systems, achieving seamless collaboration in the same virtual environment.


This means that users can combine E4 devices with devices such as Vive Trackers and Index Controllers for VR gaming, simulation training, or other applications, achieving more consistent and accurate tracking results. Dapeng VR is committed to providing users with a higher quality virtual interaction experience and will continue to optimize functions and improve performance based on user feedback and self-inspection, ensuring satisfaction for every user of Dapeng VR devices.




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